This is my 2D Shooter Project Tutorial

Describe Modifications:

1) Design Modification: In my 3 levels, each would be different. I will try to make the difficulty level more harder when the level goes up. I have thougt about if the shooter escapes one place(starting point) to the end point, the player can move to the next level, and along the way the enemies would be faster. 

2) Aesthetic Modification: To make the game bit more intensive and difficult  I will try to add more enmies. I might change the background and along with visual changes I will change the audios. 

3) Gameplay Modification: The ship will have a unique shooting power, which can damge the enemies easily. To improve the enemies, I will work on the enemies speed in order to make them faster. On the way of escaping, if the ship's health bar gets low 3 times then, it will be considered as dead. 

Created by Md Towsif Sadab


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MacOS.zip 39 MB
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Windows.zip 31 MB

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