This is my Save Space 3D Platformer game!

The rules are very simple and straightforward. The difficulty level increases as the player starts playing from Level 1 to 3. The player's only motive should be saving themselves from oncoming walking ground enemies, and oncoming ground shooters. Players will enjoy seeing some cool moving platforms and hopefully will have a good time enjoying the music.

In levels 1 to 3,  players have to find the red diamond as it is their goal. Throughout their way, there will be collecting keys in order to unlock some doors, get a ride by the moving platform, and some healing, extra health, and extra life pickups. 

Modifications:

1) I created 3 different levels in which difficulty increases when the player goes levels 1 to 2 and 3. These 3 levels are completely new, modified, and unique than others. The players could save themselves the highest 3 times without collecting any health pickups from the enemies. 

2) I added some cool looks such as stickers in the background details and made those levels where most of the places are filled with either floors or ceilings in order to have an aesthetic visual look for this game. I changed the music and created my own type of music from an app called Fruity Loops. 

3) I added some abilities for the players such as maximum lives, and a decent amount of speed. Also, I worked on the enemy's unique behavior such as their speed, following up the target, and maximum lives, and made them to stay on different floors as previously they were only limited to the ground floor, and good enough to make the levels gradually harder. 

Credits: Unity, Fruity Loops 

Created by Md Towsif Sadab

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macOS(2).zip 40 MB
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Windows(2).zip 31 MB