This is my Shoot or Die 2D Shooter game!

The rules are very simple and straightforward. The difficulty level increases as the player start playing from Level 1 to 3. The player's only motive should be saving from the chaser enemy and the straight/diagonal shooter. Players will enjoy seeing some cool planets, and asteroids, and hopefully will have a good time enjoying the music. In level 1, players only have to kill 7 enemies in order to win the level, whereas in levels 2 and 3 players have to destroy 10 of the enemies to win. 

Tried but failed: I wanted to work on the menu like adding my own instructions on an empty page. Also, I had trouble with zooming out while playing the game, and I tried to work on the main camera, when I start playing the game everything seems so zoomed in. 

Modifications:

1) I created 3 different levels in which difficulty increases when the player goes level 1 to 2, and 3. The players could save themselves highest 3 times from the enemies. 

2) I added some cool looks such as asteroids, and planets in order to have an aesthetic visual look for this game. I changed the music and created my own type of music from an app called GarageBand. 

3) I added some abilities for the players such as fire rates, maximum lives, and a decent amount of speed. Also, I worked on the enemy's unique behavior such as their speed, following up the target, and good enough to make levels 2 and 3 really hard. 

Credits: Unity, GarageBand

Created by Md Towsif Sadab

Download

Download
macOS.zip 38 MB
Download
Windows.zip 29 MB

Leave a comment

Log in with itch.io to leave a comment.