This is my Acid Planet 2D Platformer game!

The rules are very simple and straightforward. The difficulty level increases as the player start playing from Level 1 to 3. The player's only motive should be saving themselves from the damaging acids, oncoming walking enemies, Players will enjoy seeing some cool moving platforms, and hopefully will have a good time enjoying the music.

In level 1 to 3,  players have to find the red diamond. Throughout their way, there will be collecting keys in order to unlock some doors, get a ride by the moving platform, and some heal, health , and extra life pickups. 

Tried but failed: I wanted to work on whereas the scene chasing the player, and the player got to hurry up. 

Modifications:

1) I created 3 different levels in which difficulty increases when the player goes level 1 to 2, and 3. These 3 levels are completely new, modified, and unique than others. The players could save themselves highest 3 times without collecting any health pickups from the enemies or acids. 

2) I added some cool looks such as stickers in the background details, made those level where most of the places are filled with acids in order to have an aesthetic visual look for this game. I changed the music and created my own type of music from an app called Fruity Loops. 

3) I added some abilities for the players such as maximum lives, and a decent amount of speed. Also, I worked on the enemy's unique behavior such as their speed, following up the target, maximum lives, and good enough to make the levels gradually harder. 

Credits: Unity, Fruity Loops

Created by Md Towsif Sadab

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Windows(2).zip 27 MB
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macOS(2).zip 36 MB

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